SoulPersona

Creative Developer & Designer

I make things - mostly because I can't stop thinking about them until they exist somewhere other than my head.

On the games side: Shards of Her is the dark fantasy visual novel that started the SHARDVerse, Shardstorm is a horde-survivor roguelite built in Godot and heading to Steam, and Shardbound and Shards of Harmony keep pushing that same universe in new directions. Her, a psychological horror project in Unreal Engine, is still slowly taking shape - and there's a multiplayer PvP built in Unreal Engine 5.8 that I'm keeping under wraps for now.

Beyond games, I built SHARDS Hub, a modular Ren'Py framework for visual novel developers, along with a handful of smaller tools that started as ways to scratch my own itches. I also design and build websites - from interactive game companions to a full digital memorial platform - experiment with AI art through ComfyUI, and take photos whenever life slows down enough.

The SHARDVerse ties most of it together - a shared universe of characters and stories that keeps growing with every project.

Expertise

Skills & Tools

Game Dev Programming Design AI & Workflows Photography Other

Game Development

Unreal Engine Godot · GDScript Source Engine Level Design

Programming

Python JavaScript HTML · CSS Flask· React SQL

Design & Creative

UI/UX Photoshop Lightroom After Effects EmberGen DAZ3D · Blender Maya · Substance

AI & Workflows

ComfyUI WAN 2.2 Prompt Engineering LoRA Training

Photography

Samsung Galaxy Street Landscape Post-Processing

Other

Microsoft Office Sales Experience