SoulPersona
Creative Developer & Designer
I make things - mostly because I can't stop thinking about them until they exist somewhere other than my head.
On the games side: Shards of Her is the dark fantasy visual novel that started the SHARDVerse, Shardstorm is a horde-survivor roguelite built in Godot and heading to Steam, and Shardbound and Shards of Harmony keep pushing that same universe in new directions. Her, a psychological horror project in Unreal Engine, is still slowly taking shape - and there's a multiplayer PvP built in Unreal Engine 5.8 that I'm keeping under wraps for now.
Beyond games, I built SHARDS Hub, a modular Ren'Py framework for visual novel developers, along with a handful of smaller tools that started as ways to scratch my own itches. I also design and build websites - from interactive game companions to a full digital memorial platform - experiment with AI art through ComfyUI, and take photos whenever life slows down enough.
The SHARDVerse ties most of it together - a shared universe of characters and stories that keeps growing with every project.
Skills & Tools
Game Development
Programming
Design & Creative
AI & Workflows
Photography
Other
Contact
Feel free to reach out through any of these channels.